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Dragonfall slapdash pistol
Dragonfall slapdash pistol







Not only will all that random food come in handy when you find yourself suddenly out of Med Hypos, but you'll be able to use the Recycler item later in the game to convert all that extra ammo you're not using into precious, shiny Nanites (currency), to buy what you actually do need. While our walkthrough goes into detail on the vast majority of items you'll find (all item positions are the same each play-through, except for random loot on enemies), it's worth picking up as much as you can, especially smaller items like ammunition. It's a fairly common piece of advice for most other RPGs, but in System Shock 2 it rings even truer: search everything. Halfway through the game you'll have enough to spend so that you can experiment a little bit, but when you're first starting out, play to the strengths of your character as mentioned above - don't go spending them on random Psi Powers for instance, and don't put all your points into Repair early in the game, or you'll probably end up regretting it the hard way. You'll get this advice early in the game, but it's worth repeating here: Cyber Modules are your most valuable asset, and as such, aren't worth wasting. As a general rule, it's best to save your Pistol in the early going for special cases, like using AP Bullets to take out Turrets. Most importantly, using the Wrench as your primary weapon will allow you to hoard up lots of ammunition, which will come in much more useful by about a third of the way through, where the enemies become significantly more dangerous to deal with, but also, where ammo is more plentiful. While you may not expect such a humble weapon to be so deadly, it is entirely possible to use it through 95% of the game, with the right combination of Stats, Skills and Psi Powers. You can always come back for those locked treasure troves later!īy far the most useful item early on in System Shock 2 is the Wrench, the first melee weapon and, indeed, the most basic in the entire game. It's best to think of it in terms of archetypes: do you want to be a hacker that gets into all the locked doors without needing the passcodes? The sharpshooter, who solves most problems with a gun? A hand-to-hand fighter? A dedicated Psi user who can fight enemies without having to use up valuable ammo? Your early skills will contribute quite a bit to this, and while you can get by with a slapdash arrangement, it's better to have clear strengths and goals based on them, rather than a bunch of random, low-level skills. If there is one way to avoid too much difficulty early in on System Shock 2, it's to build a character that has a strong initial skill-set. This page is here primarily to help you make some early choices in the game, to provide you with general advice on resource management, and a few other miscellaneous tips and tricks that may come in handy. System Shock 2 is a game that can seem a little bit challenging and even overwhelming upon first getting into.









Dragonfall slapdash pistol